The best Warhammer games: Every Warhammer Fantasy game ranked | PC Gamer - linckponesisforty
Every Warhammer Fantasy crippled, ranked
PC Gamer Hierarchical are our preposterously comprehensive lists of the best, rack up, and everything in-'tween from every corner of PC play.
For a brief period between 1983 and 1985, Games Workshop published their own videogames, including one and only called Chaos: The Struggle of Wizards (created by a young developer called Flavius Claudius Julianus Gollop WHO'd later make a identify for himself with X-COM). But none of GW's videogames were set in their own Warhammer Fantasy universe.
At the time the place setting was a barely formed thing. 1984's second edition of Warhammer Fantasy Battle focused connected a conflict between unknown frogs and Amazons with laserguns along the celibate of Lustria. Only after GW got out of the videogame racket would the Old Ma refocus happening the gritty fantasy version of Renaissance Europe that become Warhammer's centre stage.
In 1991 Pixie Interactive modified the board game HeroQuest, and Warhammer finally came to computers. Though it was a version of Warhammer targeted at ages nine and up, information technology silent included distinctive elements like the fimir and the threat of Chaos. At that place weren't many Warhammer games over the subsequent 20 long time, just few fondly remembered scheme games and a tragically doomed MMO, and it wasn't until the 2010s that the Old World was explored more fully. Much more fully.
In 2015 alone there were four Warhammer Fantasize games released on PC and four more Warhammer 40,000 games. We went from a drought to a flood, from nothing to to a higher degree any one person could keep up with... unless they dedicated months of their liveliness to playing every one-member Warhammer videogame.
Well, I've done just that. I've played them all. This list will help oneself you navigate the flood.
The Criteria
Number of entries: 26. New and altered entries in the latest update are asterisked 💀.
What's enclosed: Every Warhammer gimpy on Personal computer do in the Old World, the parody-football existence of Blood Bowl, and the Warhammer sequel setting Age of Sigmar.
What's not included: Games Workshop games in other fantasy settings—like HeroQuest 2: Legacy of Sorasil, which ditched the Region for a new setting called the Lands of Rhia, and the Amulet games which have developed their ain "reality of Amulet." It's pretty complete, is what I'm saying.
Here's a separate list ranking every Warhammer 40,000 game. And now: Every Warhammer game, ranked from worst to best.
26. Topsy-turvyness &A; Conquest (2019)
Afraid Cow Studios/Tilting Taper
Steamer
Remember Evony? "Play now, my Divine!" Remember the licensed cash-ins that filtered everything from Ultima to Game of Thrones through the same exact recipe of settlement construction and army building, with free-to-play Energy mechanism and multiple currencies designed to confuse players out of cash? Bedlam & Conquest is that, but instead of a lady in tavern-wench cosplay exhorting you to build another granary IT's a champion in spiky armor suggesting you upgrade your Chaos Keep. It sucks and I detest it.
25. Blood Stadium (1995)
Destiny Software Productions/MicroLeague
Games Workshop's fantasy football game has been adapted multiple multiplication, beginning with this forgotten adaptation publicised by MicroLeague in 1995. It's faithful to the board game but to shout out information technology barebones would be an vilification to skeletons. There's only one participant icon per team, so in that respect's atomic number 102 way to tell a thrower from a catcher at a glance, let alone a puny skaven from a beefcake rat ogre, which is pretty measurable. You take up to laboriously click finished all player to be reminded which is which. People talk very much of smack some the more than recent Descent Bowl games past Cyanide, but that's because they father't know how bad we accustomed birth it.
24. Dungeonbowl (2012)
Cyanide Studio/Nacon
Although this is quieten pretty bad. The tabletop version of Dungeonbowl was an expansion for the miniatures unfit, heartwarming it underground and adding a parody of dungeon-crawling RPGs to its parody of American football. The videogame is a standalone take happening the same thought, where the ball's secret in a ergodic treasure chest in a dungeon full of teleporters that resile players from room to elbow room. If you persuasion Blood Bowl was too unsafe before, Dungeonbowl will glucinium agony. Even if you like Blood Bowl, attractive its rules for maneuvering approximately open fields and squeezing them into corridors doesn't in reality work. At all.
💀 23. Age of Sigmar: Tempestfall (2021)
Carbon Studio
Steamer
A VR military action unfit where you're a lord-secret of the Stormcast Eternals, basically a lightning hotshot in heavy armor. You mobilize weapons—sword, axe, and staff—away gripping your fists, drift spells by squeezing a trigger while waving, sweeping, and pointing them, and so attend townsfolk on the undead of the Nighthaunt.
Those weapons lack heft though, devising combat feel comparable you're flaring a Wiimote kinda than a magic axe. It's a bit janky all all over, with doors acquiring stuck central and the bits where you squeeze through a tight transit or alight a rope occasionally glitching you off into space. Get knightly them and you'll see batches of samey skeletons and ghosts appearing in designated fight arenas, which are spaced by designated exploration zones with glow collectibles, and NPCs stiffly moving their arms while droning exposition. Bugs and floaty controls may be fixable, but how boring Tempestfall is? Probably not.
22. Warhammer Quest: Silver Tower (2021)
Perchang
Steamer | Microsoft Store
The Warhammer Quest games jump to the Age of Sigmar, but more worryingly become free-to-play. While the first in the series had exploration between battles and story betwixt dungeons, hither each fourth dimension you finish combat on a recycled map out you start out shunted back to the menu in the go for you'll spend money in the shop. What can you steal? Lootboxes and random heroes. Information technology's a gacha game, yeah.
Most of the levels are gradual, even subsequently they at length barefaced up and stop being literal corridors, and the nighest thing to a challenge is making sure you don't mislay enough health to account to a lesser extent than three stars—sorry, scrolls—along the occasional harder one. Even rudimentary features of the premature games, equal heroes having multiple interesting abilities to do and a mobile tv camera, have been binned.
21. Arcane Magical (2016)
Turbo Tape Games
Unremarkably I wouldn't be harsh on something just because it's a PC port of a mobile game, but everything near Arcane Magic feels limited by its origin, from the tiny battle maps, to the way scrolls are sold in "plunder packs," to the dual currencies. Fortunately the microtransactions have been handicapped for the PC version, but the pacing is unruffled designed around their presence and everything feels slenderly polish off because of information technology.
The game itself? Base turn-based tactics where your wizards cast spells from a script of card game while they explore the Old World gathering lumps of conjuring trick rock. It would be boring even without its other problems.
20. Warhammer Quest 2: The End Times (2019)
Perchang
Steam
A bout-based dungeon wiggler that uses the tragedy ending of the Warhammer world to justify heroic knights fighting alongside skeletons and a dark elf in fetishwear.
While the game it's a sequel to had difficulty options including permadeath, Warhammer Quest 2 has none. Rather you have to play a game that's hard adequate you indigence to grind sidequests to support up with the curve, while non having permadeath to make failure breathtaking. Instead when heroes fall they take injuries that weaken them until their side by side level-up, which agency more than grinding safe sidequests. I could tell you the grouchy line-of-sight rules and the lack of the initiatory crippled's text adventures too let it down, just the horse is already dead and thither's no pauperism to flog it.
19. HeroQuest (1991)
Gremlin Interactive
A equipotent double-dose of nostalgia, both for 1991 when it was discharged and for 1989 when I had the board biz and played it alone after boring every adult who would sit down with me. HeroQuest was one of the classic dungeon cower board games that acted as a gateway drug to RPGs, equal Descent or Gloomhaven do today. The videogame is a direct adaptation down to the quests and intro text, though it's merely able to display a slice of the board at once and the heroes waddle about like toddlers with full diapers.
If you want to play HeroQuest on a information processing system with friends Tabletop Simulator has you covered, but if you want a one-half-happy AI for the monsters like you'd wished for as a lonely child in 1989, this is the drug for you. (Though note an app free at the same time as the deluxe rerelease of the HeroQuest board halt posterior control the monsters and help you play solo.)
18. Mark of Chaos (2006)
Black Hole Entertainment/Namco Bandai
GOG
Two real-clock Warhammer wargames preceded Mark of Chaos, and patc information technology has the best UI of the deuce-ac, with straightforward controls like mousewheel zooming, and the best graphics, with soldiers that seem like the official miniatures of nighttime goblins and Imperial halberdiers and thus on, it still manages to atomic number 4 the worst of them. The animations aren't so great, all herky-jerky bent-sleeve swings, and heroes send so-so troops flying a ridiculous distance with every shoot a line. But the historical problem is that Mark of Chaos is shallower than its predecessors, with too many battles that won't let you field your full army, and maneuver more look-alike a drag-and-drop RTS.
It doesn't let the earlier games' personality, either, which made aweigh for their clumsier controls.
17. Chaosbane (2019)
Eko Software program/Bigben Reciprocal
Steam | GOG
This process-RPG starts well. It's a skilled Diablo-like with plenty of dark atmosphere and Nurglings World Health Organization climb for each one other like circus acrobats so you can bash them apart. Unfortunately its boss fights drag thanks to their multiple wellness bars, and too many of the enemies in later acts are just reskins of those from the first off.
Where otherwise natural process-RPGs hide out the diverting in the endgame, Chaosbane frontloads it, and thus gets less enjoyable the longer you stick with information technology. The outset act is pretty good, though.
16. Warhammer Underworlds Online (2020)
Steel Sky Productions
Steamer
A one-to-one adaptation of a tabletop game, Underworlds takes the even more heavy metallike high fantasy of Age of Sigmar and presents it at pocketable scale, with squads of three or more fighting complete objectives that look like remnant props from a D&D game.
Matches are solitary three turns long, which is often not enough meter to rub retired an opposition—instead you winnings by completing objectives dealt from a pack of cards you construct, which prioritizes thoughtful play and maneuvering over pure infraction. There's a lot to read, and a sight of potentially interesting maneuver based around constructing a warband and choosing cards for both objectives and powers that suit them.
Thing is, the entire singleplayer component is bot matches and the multiplayer is solely populated at the top end. Thither's hardly anybody in that sweet spot between "finished the tutorials, looking for a casual match-up" and "this is my forever game, over which I have achieved complete mastery" for you to learn against.
15. Mordheim: Warband Encounter (2017)
Legendary Games
Microsoft Store
In 1999 Games Shop released a skirmish-scale tabletop game adjust in the ruins of the comet-blind drunk city of Mordheim, where warbands tiff over shards of magic "wyrdstone." There have been a couple of digital versions, like this unitary which was originally free for mobile. Its flying origins show, merely in ways that really add to information technology.
The Clash of Clans-style models look agreeably like plastic figurines and the short duration of battles gives it the snacky quality that makes Into the Violate and XCOM: Chimera Squad easy to pick up and play. With its traditional top-down view, it's besides more likely to set off whatever nostalgia you may have for the tabletop game than Scalawag Factor's more would-be variant, a few musca volitans push down the list.
Last, though I hesitate to say it in a ranking of Microcomputer games, this simple betwixt-meals strategy game is available on Switch. I leave you to do with this information as you will.
14. Man o' War: Corsair (2016)
Evil Twin Artworks
Steam | GOG
You puzzle over to follow captain of your ain send. What's not to like? Well, AI so hard at sailing that escort missions are a write-off, flying enemies that screak constantly and are heavy to target, and janky dueling animations. So a fair total, actually.
And yet, because Man o' War gives you so so much freedom in how you play, most of that doesn't count. You give notice concentrate connected trade, buying from ports that produce goods in quantity then selling where they're in demand. Or keep the hint at your binding while finding firing solutions for the perfect broadsides. Either become a monster hunter, or just turn sea monsters off completely in the menu. Information technology lets you revolve about the undeniable merriment parts of being a Warhammer pirate and give a wide billet to the rest.
If you take fond memories of Bethesda's almost-disregarded Pirates of the Caribbean game, Man o' War is quite an interchangeable. If you thought Sid Meier's Pirates! would beryllium better with orcs, this is that.
13. Age of Sigmar: Champions (2018)
PlayFusion
Steam
Age of Sigmar: Champions is unusual among the digital adaptations of Games Shop's physical games in that information technology's a direct adjunct to a collectible carte du jour game, allowing players to scan in their physiological card game with a webcam or phone app and and so use them in the videogame version. As a standalone free-to-bid videogame it's decent, with nice card art and some unusual mechanics, like the means unit card game splay for each one work, with different personal effects on each gyration.
It truly comes into its own if you let a deck of the no-longer-written actual card game, however, or pick some up second-hand and treat this as a company that will let you pick out your games online Beaver State recitation in the singleplayer campaigns.
12. Age of Sigmar: Storm Terra firma (2021)
Gasket Games/Focus Home Interactional
Steam | Microsoft Store
The Stormcast Eternals are holy lightning warriors who (usually) get along cover after death. Each reforging steals around of their memories and personality, all the same, leaving them metal shells of their former selves. They'rhenium philosophical doctrine protagonists for a roguelike—imagine Hades with hammers. Instead, Storm Ground takes roguelike progression and adds it to turn-settled tactics.
The other playable factions are well-elect, the undead Nighthaunt and daemonic Maggotkin both just as likely to return from death. The Maggotkin in particular are fun to play, vomiting corruption across the map that heals them and hurts others, and from which more of their units can spawn. The undead let executioners who hold combat-gallows, and the Stormcast specialize in knockback attacks that rump set raised chains of damaging collision.
When you come to grips with it, Storm Ground is thoroughly decent. It's hard to drive to that point unfortunately, because IT's determined to exist opaque. No tooltips, no rules quotation or extremity, and a lot of things have to be learned by trial and error. The "+1 squad summon" skill just straight-up gives you a available simulate of whatever unit of measurement you equip with IT, and other skills can work in surprising ways. The same is confessedly of units: you expect banshees to own a scream ability, just the fact they break loose along death, damaging and ambitious back anyone around them, is a bit of a shock. In roguelikes trial and error is punishing, but it's worth learning to play Storm Ground in spite of itself.
11. Blood Bowl (2009)
Cyanide Studios/Focus Home Interactive
Steam
Cyanide's first take at Bloodline Bowl was actually their second, as they'd previously made a game called Chaos League that was and so close to it that Games Workshop's lawyers came around for a quiet word. One out-of-tribunal settlement later and Cyanide in some way managed to score the rights to break an actual Blood Trough game, which they did a competent job of. Then they released two more versions of the Same spunky—the Legendary and Chaos editions—apiece slightly expanding on the last.
Patc their eventual 2015 sequel has a better UI and nicer looks, ane thing I lost from this adaptation was the truly demented salmagundi of weird cheerleaders, peculiarly the skeletons with pom-poms.
10. Shadow of the Horned Rat (1995)
Mindscape
GOG
This inaugural attempt at a real-time Warhammer wargame gives you command of a commercial company titled the Grudgebringers. From this first instruction of two units, one Imperial cavalry and one infantry, you diversify building block-by-social unit to eventually field of honor everything from Natalie Wood gremlin archers to midget gyrocopters, fighting against greenskins and skaven.
These units are represented past basic red sprites in a battle view small-scale to a corner of the screen, but what Shadow of the Horned Rat lacks in discreetness it makes up for in personality, with a vomit full of Monty Python-esque accents delivering missionary work briefings, cutscenes, and engagement cries. You'll give to tweak compatibility settings to catch on running today (Windows XP Service Take 2 mode works for me), just it's worth it.
9. Warhammer Online: Age of Reckoning (2008)
Mythic Entertainment/Electronic Arts
Pour unrivaled out for Warhammer Eld of Reckoning, aka WAR, yet another MMO too beautiful to live. What's that? You can play it today along community-run servers, and though there are some bugs and player numbers pool aren't always what they could be you can still have a good time? Hell, put that drink backward in the nursing bottle and go check IT out.
WAR Crataegus laevigata accept squeezed itself into a World of Warcraft-shaped mildew to its detriment, but it likewise did capital stuff with realm-versus-region fighting, public quests, and a set of classes that were each sang-froid in different ways. Like City of Heroes, it deserves this second chance as a community-run MMO.
8. Mordheim: Metropolis of Damned (2015)
Rogue Broker/Focus Home Interactive
Steam | GOG
IT takes a minute to wrap your head around the combination of over-the-berm camera and turn-based tactics in Mordheim: Urban center of the Damned (it's a little like Valkyria Chronicles only with overwatch sooner than enemies just constantly firing infinite bullets on everyone's turn). By "it takes a minute", what I truly nasty is "it takes your entire first campaign, which you volition lose."
Mordheim International Relations and Security Network't retributory XCOM from a contrasting angle, it's XCOM where the Long War on Ironman fashion is the only when way to play. Your bosses demand payments on tight deadlines, story missions are brutal, and warriors lose limbs about As often as I misplace my phone. Mordheim gets off with this harshness because the playstyle information technology encourages—cagey, regard to the enemy's abilities, learnedness the 3D maps in a sense your anchor-level persuasion facilitates—becomes interesting once you're carefully shepherding a band of warriors with missing implements of war and concussion through its ruined city.
7. The End Multiplication: Vermintide (2015)
Fatshark
Steam clean
At one time Valve stopped cathartic Left hand 4 Dead games it fell to others to give us what we needed—that sense of being outnumbered but unwilling to fall, backed by our closest friends who may or may not be net strangers. Vermintide did that well, with heroes who have enjoyably outsized personas up against skaven with no signified of self-preservation. Though its melee weapons didn't have quite an the punchiness of those in the continuation, the original Vermintide relied to a lesser extent on equalization up and starting boxes of slimly better geared wheel. If that drawn-out gear accumulation turns you off Vermintide 2, this best game remains a boom nowadays.
6. Warhammer Quest (2015)
Rodeo Games/Chilled Mouse
Steam
Midway betwixt the twine-and-move simplicity of HeroQuest and the this-box-actually-contains-a-universe complexity of Gloomhaven is Warhammer Bay, a dungeon earthworm with just the right sum of money of downtime friction between dungeons.
Boxes of text present simple decisions, wish "do you loot the tapestries Oregon preserve the villagers' donkey from being eaten." Towns assemble themselves up out of the map like in the Game of Thrones credits so you can go shopping or visit the temple for a thanksgiving. It's basic in presentment, perfect for an old laptop, and because information technology started A a mobile game and (revulsion of horrors) has DLC, it's been underrated. Neglect that Steam exploiter sexual conquest of "assorted," Warhammer Quest is actually quite good indeed.
The Top side 5
5. Blood Bowl 2 (2015)
Cyanide Studios/Focus Home Interactional
Steam
Connected the one hand Blood Bowl 2 is a pun that does a terrible job teaching you how to play it. The singleplayer campaign tries to be a tutorial, but introduces core ideas too slowly and only lets you play as one squad. Meanwhile, the Three-toed sloth is so rudimentary I've played for over 70 hours and rarely seen it throw a reach. And up to now, I have played it for ended 70 hours, because Blood Bowl 2 is fertile where it actually inevitably to be.
It takes the wonderful add-in game well-nig skeletons flunk to elate footballs and puts it on PC much glibly than of all time, with multiplayer and an endless league way, adds some daffy animations and calls information technology a day. If you don't love the display board courageous you'll never understand this, merely if you've spent grateful evenings at the remit learning how to organize your turns so that you can get as much done as possible before Reb Bones fumbles the formal and causes a turnover, this is glorious.
4. Cheerless Omen (1998)
Mindscape/Electronic Humanities
The sequel to Shadow of the Bicornuous Rotter kept the realistic-time tactics battles and the structure of a commercial companionship slowly building a diverse roll over the course of a fight, and improved almost every other element. Instead of the action taking place in a corner window information technology's 3D and fills the screen. The UI gets unsuccessful of the right smart and the faces of soldiers pop to cry out as they charge operating theater flee like you'rhenium in a videoconference with an entire battlefield.
If it had more enemies than just undead and greenskins, it might be sodding. As it is, if you like the battles from Total State of war but don't want the strategy stuff getting in the way, hither you go. You'll need some help from PC Play Wiki to get onto running today (downloading EngRel's "3D Fix & Extreme Tv camera zoom & Overhead Correspondenc" did the trick for me), but it's worth it. There's a modding community of interests too.
3. Total War: Warhammer (2016)
Creative Assembly/Sega
Steam
The Warhammer mods for Rome and Nonmodern 2 proved in that location was an audience for a Total War: Warhammer, but it still felt like a miracle some that it finally happened, and that it was done so easily. The factions feel different and pee-pee you want to in reality play the campaign more than once, and information technology cleverly ditches some of the series' more than indulgent elements like lineages and seasons to create a streamlined version of Add together War, one that feels suited to fantasy-bashing whether you're acting honor-driven Brettonian knights or headbutt-hungry orcs.
The sequel is better, but if you're particularly dedicated to i of the factions in the low game I'd recommend it, and you'Re going to want to buy some eventually anyway.
2. Vermintide 2 (2018)
Fatshark
Steam
Sometimes in Vermintide 2 an enemy, whether a furry ratman or unrivalled of the worm-pale Northmen, gets killed the import before your swing connects. The elf at the back puts an arrow in an eye socket, or the witch hunter jabs his tuck through piece running past. Straight though your own attack is wasted, watching it connect and sever an already dead enemy's limb is never a downer, because that's how intellectual it feels to hit things in Vermintide 2.
As you juke joint around its hordes, staggering backward as you deflect a blow past blurring forwards for a riposte, you feel like you're in a deadly duel where on one sidelong there's you and your mates, and on the other sidelong on that point's a hundred mutants. It scales sprouted everything about the first Vermintide, with more open levels, a more involved levelling system, and more enemies, merely what really makes a difference is how information technology makes the first gage's combat feel for weightless by comparability.
To find any other unfit with first-person melee combat this good you either have to sink into the fiddly competitive world of Mordhau and Knightliness 2, or travel back in time to Darkened Messiah. But you don't have to do either because Vermintide 2's right here, right right away, and you can play it with your friends.
1. Summate War: Warhammer 2 (2017)
Creative Assembly/Sega
Steam
"More of the same" can follow a blemish, but not when we're talking about Warhammer. This isn't a setting that thrives on originality. Information technology's almost maximalism, everything you like approximately trad fantasy cooked together and and then justified more layered on top. That's what Total War: Warhammer 2 delivers, with more armies, more unique mechanics for those armies, more landmass, and more campaigns—one a slipstream to control a charming vortex, other the suppress-everything Mortal Empires. There are even bespoke campaigns in the DLC for factions like the food-obsessed goblins World Health Organization need their own cooking minigame, or the multiple fleets of vampirates.
I old to think the best Total War games were the ones with smaller maps, like the Shogun games, but Warhammer 2 has four continents plus modification, with the Somebody Empires DLC making it even larger, and all its sprawling decadence results in a sizeable opulent layer patty of everything that's great approximately Warhammer. We've never had exit back for seconds this good.
Don't let the rest of PC Gamer find out I same this, but it's not just the best Warhammer game, it's the best Total Warfare game too, and by a considerable margin.
Warhammer: What to read next
That's a lot of Warhammer. Only if you want to have intercourse more about the Retired World and the stories behind its many games, here's what to read next.
- Where to start with Total War: Warhammer
- Major events in the Warhammer timeline
- The untimely death of Warhammer Online, and the aware traveling to resurrect it
- Warhammer books to read after you play Vermintide
- Great moments in PC gaming: Finishing a Individual Empires campaign in Tot up Warfare: Warhammer
- Ranking the best and lowest Total War: Warhammer 2 DLC
- The best Total War: Warhammer 2 mods
Source: https://www.pcgamer.com/best-warhammer-games-every-warhammer-game-ranked/
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